Version 1.1 changelog


Added Russian localization

Flying speed is now upgradable

Increased number of upgrade points each chapter rewards the player by 3

Added sprint ability, it is available from Chapter 1 and increases player's speed in both walking and flying modes, while consuming mana. Only moving forward is available during sprint.

Dash is now tied to Alt, Shift is used by Sprint

Removed shifting car to the side when grabbing a single car, this makes throwing more precise

Dash now consumes 10 mana per use

Mana now won't regenerate if one of the abilities is activated (this applies to player, but not enemies)

Magic beam mana consumption was decreased by 50%

Magic beam base damage increased by 25%

Added a 1.5 seconds cooldown to a shield after it was undeployed

Increased damage of red 3 star enemies by 7%

Increased damage of blue 1 star enemies by 40%

Decreased damage of blue 2 and 3 star enemies by 10%

Decreased base player HP regeneration speed from 6 to 5

Decreased base player mana amount from 85 to 80

The game now always writes current script state in the top left corner to avoid player confusion about the current script status (it did write it before, but not always)

Location markers in chapters 3 and 5 are now more visible

Characters will be teleported back inside the level bounds if managed to go out of bounds or fall through the ground for whatever reason, this replaces previous invisible walls at the edges of the map

Added wind effect when player uses magic beam

Building windows now always reflect the sky color instead of reflecting off the ground which produced weird results when player flies and looks at them from above

Decreased darkness of the shadowed tree foliage a little bit (this is a side effect of the reflection changes above)

Fixed collision of 9-story buildings

Fixed bug where enemies sometimes continuously shot the wall instead of the player

Fixed bug where music didn't stop playing after retrying the chapter

Fixed bugs where Alice sometimes didn't look at player during dialogs

Fixed issue with player's animation being too abrupt when quickly changing strafing direction, which caused clothing simulation bugs

Fixed issues with player's cape clipping through shirt

Minor UI fixes

Files

MiracleRoutine v1.1 496 MB
15 days ago

Get Miracle Routine

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