Version 1.2 changelog
Added possibility to change camera position with arrow keys
Added possibility to change anti-aliasing method in settings
Made improvements for enemy pathfinding
Improved buildings collision
Mana regeneration speed decreased by 25% for 1 star enemies, by 30% for 2 star enemies and by 33% for 3 star enemies
Magic beam removed from 1 star yellow enemies
Magic beam cooldown increased from 0.3 seconds to 30 seconds for enemies only
Magic beam enemy usage frequency increased by 25%
Magic beam base damage decreased by 10%
Pie Slice item (beam stun) effect duration increased from 20 to 30 seconds
Pie Slice item (beam stun) renamed to Cheesecake
Player landed sprint speed increased from 700 cm/s to 800 cm/s
Easier difficulties now have bigger impact on damage multipliers and also increase damage inflicted to enemies
Shield deployment time decreased from 1 to 0.5 seconds
Shield now has has 4 seconds cooldown, but only when character gets out mana
Sprint mana consumption decreased from 5 to 3 mana points per second
Fixed spelling mistakes in Russian localization
Item panel moved up to prevent clipping when player has picked too many items
Enabled console in shipping build
Added more tutorials
Fixed HP bar bug where player could go through walls of the building in some places and got stuck
Fixed HP bar bug where the black part went beyond the bar
Files
Get Miracle Routine
Miracle Routine
Magical third person shooter in anime style
Status | Released |
Author | Eldar0 |
Genre | Action |
Tags | Anime, Magic, Singleplayer, Third-Person Shooter, Unreal Engine |
More posts
- Version 1.1 changelog14 days ago
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